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// Copyright (c) 2005-2008 Marty Haught, Thomas Fuchs
| // script.aculo.us slider.js v1.9.0, Thu Dec 23 16:54:48 -0500 2010
// Copyright (c) 2005-2010 Marty Haught, Thomas Fuchs
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// // script.aculo.us is freely distributable under the terms of an MIT-style license. // For details, see the script.aculo.us web site: http://script.aculo.us/
| // // script.aculo.us is freely distributable under the terms of an MIT-style license. // For details, see the script.aculo.us web site: http://script.aculo.us/
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var pointer = [Event.pointerX(event), Event.pointerY(event)]; var track = handle; if (track==this.track) {
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var pointer = [Event.pointerX(event), Event.pointerY(event)]; var track = handle; if (track==this.track) {
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var offsets = Position.cumulativeOffset(this.track);
| var offsets = this.track.cumulativeOffset();
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this.event = event; this.setValue(this.translateToValue( (this.isVertical() ? pointer[1]-offsets[1] : pointer[0]-offsets[0])-(this.handleLength/2) ));
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this.event = event; this.setValue(this.translateToValue( (this.isVertical() ? pointer[1]-offsets[1] : pointer[0]-offsets[0])-(this.handleLength/2) ));
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var offsets = Position.cumulativeOffset(this.activeHandle);
| var offsets = this.activeHandle.cumulativeOffset();
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this.offsetX = (pointer[0] - offsets[0]); this.offsetY = (pointer[1] - offsets[1]); } else {
| this.offsetX = (pointer[0] - offsets[0]); this.offsetY = (pointer[1] - offsets[1]); } else {
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this.activeHandleIdx = this.handles.indexOf(this.activeHandle); this.updateStyles();
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this.activeHandleIdx = this.handles.indexOf(this.activeHandle); this.updateStyles();
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var offsets = Position.cumulativeOffset(this.activeHandle);
| var offsets = this.activeHandle.cumulativeOffset();
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this.offsetX = (pointer[0] - offsets[0]); this.offsetY = (pointer[1] - offsets[1]); }
| this.offsetX = (pointer[0] - offsets[0]); this.offsetY = (pointer[1] - offsets[1]); }
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}, draw: function(event) { var pointer = [Event.pointerX(event), Event.pointerY(event)];
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}, draw: function(event) { var pointer = [Event.pointerX(event), Event.pointerY(event)];
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var offsets = Position.cumulativeOffset(this.track);
| var offsets = this.track.cumulativeOffset();
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pointer[0] -= this.offsetX + offsets[0]; pointer[1] -= this.offsetY + offsets[1]; this.event = event;
| pointer[0] -= this.offsetX + offsets[0]; pointer[1] -= this.offsetY + offsets[1]; this.event = event;
|